# ToolBox User Guide
# 1. Overview
CSUR Toolbox contains a series of important tools for CSUR 2.0.
- Provides a UI panel to find CSUR roads on a lane-by-lane basis
- Makes it much easier to select roads with offsets on the map by clicking on road models instead of clicking on their central axis.
- Pillars will adapt to the model offsets when building elevated CSUR roads.
- Traffic paths will follow the actual lanes as indicated in the model, regardless of whether they are parallel to the road segment.
- Disable CSUR Shift Ramp Transition and Express Road Zone
- Call TMPE stayinlane laneconnector for complex CSUR node
Bug fixes (as of 01/19/2020):
- Fixed lack of available lanes when using roads larger than CSUR 8DR as outside connections.
- Fixed cims stopping on intersections when directly connecting large two-way roads (>=8DR).
- Fixed lack of lane connectors when using TM:PE.
- Fix some too large junctions
- Fix CSUR road zone align issue
# 2. How to enable CSUR ToolBox
- Find "CSURToolBox" mod in Content Manager, enable it.
- Then, you can find a toggle button on the right in the game windows.
- Click on the button to show / hide the UI panel and you can drag & drop it onto your favorite place.
# 3. Introductions to CSUR UI Panel
The UI panel is divided into 7 sections below:
|1||Title||Drag & drop UI position|
|2||Preview panel||Shows thumbnail of the selected road|
|3||Variation panel||Switch variation of roads with the same lane combination|
|4||Ending lanes panel||Select lanes at the end of the road|
|5||Starting lanes panel||Select lane offsets at the beginning of the road|
|6||Shortcut panel||Shortcuts to modify selections in sections 4 & 5|
|7||Close button||Hide UI Panel|
# 3.1 Title
Left click, hold & drag it to move the panel.
# 3.2 Preview panel
Shows the road thumbnail icon when there is a road available for the lane combination and variation selected, otherwise shows "Not found".
# 3.3 Styles panel
|One-way||Makes a one-way road using the lane combination selected in the lane panels|
|Two-way||Makes a two-way road with mirrored layout on the opposite direction|
|Asymmetrical +1 lane||Adds one more lane to the forward direction based on the two-way mode|
|Asymmetrical +2 lanes||Adds two more lanes to the forward direction based on the two-way mode|
|U-turn lane||Add a U-turn lane to the forward direction based on the two-way mode|
|Sidewalk & bike lanes||The road to be built contains both sidewalk and bike lanes|
|Sidewalk only||The road to be built contains sidewalk only|
|Plain road only||The road to be built does not contain sidewalk or bike lanes|
# 3.4 Ending lanes panel
Select lane combinations at the end of the road segment.
# 3.5 Starting lanes panel
Select lane combinations at the beginning of the road segment.
Each button on these two panels represents the position of a traffic lane.
NOTE: All the selected lanes are one-way. All two-way roads are derived from one-way roads on the panel.
The offset starts from
L2 on the left. The black
C (no offset) divides the panel into the left green
L offsets and the right blue
For example, we want to select the commonly-used 6DR (6 lanes, two-way), we can select
3 on both panels.
The buttons with a
P on the second row represents lanes 0.5-unit away from the first row.
A pair of barriers separating two roadways is at least 0.5-lane wide. When laying out a local-express road or creating a ramp, you can select one roadway with whole numbers and another with the
P to avoid overlaps.
To connect a
4R with a
To connect a
1R5P with a
# 3.6 Shortcut panel
These three buttons are shortcuts for modifying the selections in the lane panels.
|Duplicate||Duplicates selections from the From panel at the bottom to the To panel at the top.|
|Swap||Swaps selections between from & to panels (reverses the module).|
|Clear||Resets both panels and clear all the selections.|
# 3.7 Close button
You can hide CSUR UI by clicking on the close button, or you can click on the CSUR toggle button.